MACHINE LEARNING FOR MARCH MADNESS IS A COMPETITION IN ITSELF

THIS YEAR, 47 million Americans will spend an estimated $8.5 billion betting on the outcome of the NCAA basketball championships, a cultural ritual appropriately known as March Madness. Before the tournament starts, anyone who wants to place a bet must fill out a bracket, which holds their predictions for each of the 63 championship games. The winner of a betting pool is the one whose bracket most closely mirrors the results of the championship.

For most people, making a bracket is a way to flex their knowledge of collegiate basketball and maybe make a few bucks by outguessing their colleagues in the office betting pool. But for the mathematically inclined, accurately predicting March Madness brackets is a technical problem in search of a solution.

Reference: https://www.wired.com/story/machine-learning-march-madness/

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Author: Neo Anderson

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